This post was last updated: 2 Sep 2016 17:53
Finally decided to write a script that will make my YouTube encoding easier.
ffmpeg.exein the same folder you put this script in.
Please note: This script does not deinterlace or scan line double video. If you have a interlaced capture (30 fps) you should deinterlace it first in something like Yua. You can then drop the 60 fps video from Yua onto this script.
For quality tests, scroll down.
Until now I always used to google for stuff like "ffmpeg trim" to figure out how to trim something. Now I have a script with it and I don't have to manually type out a
First of anri-chan is incredibly outdated. I do however prefer it over Yua in some cases, as it doesn't do that audio amplification factor thing.
Yua is a good, simple to use, tool. If I was submitting a run to SDA I would definitively encode using that.
But for what I'm trying to do here, get videos from Amarec onto YouTube as fast as I can, Yua is no good:
I am fond of his scripts, and I do still use them for my DVDs and Blu-Rays. They are excellent. But not for my gaming videos:
It does have some nice features though, like automatic cropping.
As for why I don't use plain Handbrake: it doesn't upscale to 720p (that might be possible though, I haven't looked much.) I also hate Handbrake's GUI.
It's CLI component, HandbrakeCLI, is interesting though. I might look into that to get automatic cropping and simple deinterlacing. ffmpeg is more portable though, just a single .exe file. So for now it's gonna be using ffmpeg. If I decide to re-write it in a language that's not batch I might switch to HandbrakeCLI.
Here are a bunch of quality tests I've uploaded to youtube using an older version of this script. Video quality should be the same though. Audio quality is not the same (it's worse.)
When you watch these, please remember that YouTube re-encodes everything you upload to them. Therefore, a game like F-Zero GX is very very hard to get good looking on YouTube.