Introducting: the uSmell, a smell emulator
Sat 31 May 2014, 00:00
Here's my take on the smell emulator, I call it the uSmell, a WIP title.
- 2 pieces: Detector and Producer.
- Detector: this would be a small device that you carry around everywhere, maybe on your wrist so it can get a good intake. This device would be used when you are posting to social networks about what you are smelling.
- Producer: this would be a bigger device that you keep at home, to produce the scents/smells that TV shows/Movies/Video Games/Other Friends produce. This device would have containers for fluids/chemicals so it can produce the requested scent/smell.
- The devices will be controlled by Bluetooth, with your Phone + an app. In this app you input smell ID's and maybe see statistics about the most popular smells and such (smellbook.com?)
- smell ID
- TV Shows/Movies. An TV episode could have at the begining of an episode/in the corner "uSmell 123456". This would be inputted on the Producer and the ID will carry information for the Producer about what smell to produce at what point. For example, in an TV Show, from point X to Y, they are in the sewers, the Producer would produce this smell during this time, but between Y to Z (when they are not in the sewer), the Producer will produce the smell coresponding to that location/situation.
- Smells can be tagged.
- Tags would be decided by seeing what other scents/smells use the same chemicals/fluids/whatever + manual entry incase technology sucks.
- Out of fluids/chemicals, but wanna know what the murder scene smells like? You can get an pretty good idea by looking at the tags.
- Also useful for social media, for example if you are in a spa, you could share it to facebook. And if you have your uSmell with you, it will automatically generate an ID for your friends to try, or they could just read the tags and get jealous.
- Browse smells. Wanna buy a new perfume but not sure if its good? Browse different perfumes (or other scents/smells) and get a good puff.
- Ratings. Thumbs up = This is a nice scent. Thumbs down = This is an awful odor. Use this for an option so people who don't like awful odors can disable those.
- Video games! Ever pissed on a cat in Postal 2? Remember the Great Mighty Poo in Conkers Bad Fur Day? Wonder what that smells like?
- Powered by battery. Li-ion.
- Multiple fluids to use. This is inconvenient, but as there aren't any chemicals that can produce every smell in the world, maybe physical copies of movies could carry in the case a little container of fluid for that movie. For example, a horror movie would contain a fluid that can produce the smell of old house, the smell of blood, and the scent of schampoo. Frozen would contain a fluid that can produce the scent of chocolate, water and reindeer. Fluids could be bought at 7-11 etc.
- How should the old scent/smell be removed? Scene changes happen often, and so the smells/scents need to be changed out fast. Maybe a puff of neutral, if such a thing exists.
- How to make it actually smell? Heating? Shaking? Reaction?
- How are the IDs constructed? Smells can vary alot, so the ID string probably needs to be very long and complex, so there can be many variations. Use QR codes for easy input?
- Syncing. Going back to the TV show, the TV show needs to tell the Producer to activate now. For example, activating it 30 secs too late will make the correct smell/scent come 30 seconds late.
- Pricing? Detector and Producer in separate packages? Basic and Pro models (Pro Producer could contain more fluids simultaneously?)
- How can an smell be identified? Googling "odor algorithm" gives some interesting results but I need to spend more time there